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G

Game - Class in apes
The main class of the game "Apes throw bananas".
Game() - Constructor for class apes.Game
 
GAMEPLAYSTATE - Static variable in class apes.Game
 
GameState - Class in apes
 
GameState(int, String) - Constructor for class apes.GameState
 
gc - Variable in class apes.AbstractEnemyAI
 
getAI() - Method in class apes.EnemyAIChooser
 
getApe() - Method in class apes.BlockMap
 
getBanana() - Method in class apes.BlockMap
 
getBanana2() - Method in class apes.BlockMap
 
getBeta() - Method in class apes.AbstractEnemyAI
returns an angle that should be used in a throw.
getBeta() - Method in class apes.EnemyAIMedium
 
getBeta() - Method in class apes.EnemyAIMediumBACKUP
 
getBeta() - Method in class apes.EnemyAIMediumRewrite
 
getBeta() - Method in class apes.EnemyAISimple
 
getCollisionShape() - Method in class apes.Block
 
getCollisionShape() - Method in class apes.CollidableImageObject
returns the collision shape of this object moved to its actual position.
getCollisionShape() - Method in interface apes.ICollidableObject
returns the collision shape of this object moved to its actual position.
getEnemy() - Method in class apes.BlockMap
 
getEntities() - Method in class apes.BlockMap
 
getID() - Method in class apes.GameState
 
getID() - Method in class apes.IntroState
 
getID() - Method in class apes.MainMenuState
 
getImg() - Method in class apes.MenuItem
returns the image represented by this item.
getName() - Method in interface apes.ILevelObject
returns the name of this object.
getName() - Method in class apes.ImageObject
returns the name of this object.
getNormalCollisionShape() - Method in class apes.Block
 
getNormalCollisionShape() - Method in class apes.CollidableImageObject
returns the general collision shape of this object.
getNormalCollisionShape() - Method in interface apes.ICollidableObject
returns the general collision shape of this object.
getNumberOfLevels() - Method in class apes.SettingsLevel
 
getPolygon() - Method in class apes.MenuItem
returns the polygon surrounding the image representing this item.
getPosition() - Method in interface apes.ILevelObject
returns the position of this object.
getPosition() - Method in class apes.ImageObject
returns the position of this object.
getPositionBeforSpawn() - Method in class apes.Banana
returns the last actual position before the last respawn.
getSpawnPosition() - Method in class apes.Banana
returns the position where this banana will respawn after hitting the border or a collidable object.
getTmap() - Method in class apes.BlockMap
 
getVelocity() - Method in class apes.AbstractEnemyAI
returns a velocity that should be used in a throw.
getVelocity() - Method in class apes.EnemyAIMedium
 
getVelocity() - Method in class apes.EnemyAIMediumBACKUP
 
getVelocity() - Method in class apes.EnemyAIMediumRewrite
 
getVelocity() - Method in class apes.EnemyAISimple
 
getYForX(float, float, float, GameContainer) - Method in class apes.Banana
creates a path representing the current parabolic trajectory.

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