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M

main(String[]) - Static method in class apes.Game
 
MAINMENUSTAT - Static variable in class apes.Game
 
MainMenuState - Class in apes
the menu state of this game.
MainMenuState(int) - Constructor for class apes.MainMenuState
 
map - Variable in class apes.AbstractEnemyAI
 
map - Variable in class apes.GameState
 
MAXBETA - Static variable in class apes.AbstractEnemyAI
maximal allowed beta.
MAXTHINKINGTIME - Variable in class apes.AbstractEnemyAI
minimal thinking time the ai should have.
MAXVELOCITY - Static variable in class apes.AbstractEnemyAI
maximal allowed velocity.
Menu - Class in apes
This class represents a Menu.
Menu(float, float, float) - Constructor for class apes.Menu
constructs a new Menu.
MenuAction - Interface in apes
An Interface for MenuActions.
MenuActionActivated - Class in apes
 
MenuActionActivated() - Constructor for class apes.MenuActionActivated
 
MenuItem - Class in apes
A MenuItem represents one part of a Menu.
MenuItem(Image, float, float, float, MenuAction) - Constructor for class apes.MenuItem
constructs a new MenuItem.
MINBETA - Static variable in class apes.AbstractEnemyAI
minimal allowed beta.
MINTHINKINGTIME - Variable in class apes.AbstractEnemyAI
maximal thinking time the ai should have.
MINVELOCITY - Static variable in class apes.AbstractEnemyAI
minimal allowed velocity.
MOUSEENABLED - Static variable in class apes.Settings
 
moveBanana(float, float, GameContainer) - Method in class apes.Banana
moves banana one step further on parabolic trajectory.

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