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AbstractEnemyAI
- Class in
apes
An abstract implementation of the IEnemyAI interface.
AbstractEnemyAI(BlockMap)
- Constructor for class apes.
AbstractEnemyAI
constructs a new ai that controlls the given banana.
addItem(Image, MenuAction)
- Method in class apes.
Menu
add a new MenuItem to this menu.
AItoUse
- Static variable in class apes.
Settings
Ape
- Class in
apes
This class represents an ape.
Ape(String, Image, Vector2f, Shape)
- Constructor for class apes.
Ape
constructs a new ape by calling the constructor of
CollidableImageObject
with the provided arguments.
apes
- package apes
app
- Static variable in class apes.
Game
applyMouseInput(float, float, boolean, int, GameContainer, StateBasedGame)
- Method in class apes.
MenuItem
Checks weather or not this MenuItem is affected by the current condition of the mouse.
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