Uses of Package
apes

Classes in apes used by apes
AbstractEnemyAI
          An abstract implementation of the IEnemyAI interface.
Ape
          This class represents an ape.
Banana
          This class represents a Banana (or really any object that may be thrown in a parabolic trajectory).
BlockMap
          This class loads and stores the information given in a .tmx file created with the program Tiled (http://www.mapeditor.org/ ).
CollidableImageObject
          An ImageObject extended by the methods specified in ICollidableObject.
ICollidableObject
          An interface for an object that can collide with other ICollidableObjects.
IEnemyAI
          An interface for an enemy ai.
ILevelObject
          Interface for a (Level-) Object.
ImageObject
          This class is responsible for holding image objects.
MenuAction
          An Interface for MenuActions.
MenuItem
          A MenuItem represents one part of a Menu.
SettingsLevel