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EnemyAIChooser
- Class in
apes
EnemyAIChooser(BlockMap)
- Constructor for class apes.
EnemyAIChooser
EnemyAIMedium
- Class in
apes
This *AI* is smarter than the Simple one.
EnemyAIMedium(BlockMap)
- Constructor for class apes.
EnemyAIMedium
constructs a new medium ai.
EnemyAIMediumBACKUP
- Class in
apes
This *AI* is smarter than the Simple one.
EnemyAIMediumBACKUP(BlockMap)
- Constructor for class apes.
EnemyAIMediumBACKUP
constructs a new medium ai.
EnemyAIMediumRewrite
- Class in
apes
EnemyAIMediumRewrite(BlockMap)
- Constructor for class apes.
EnemyAIMediumRewrite
EnemyAISimple
- Class in
apes
this simple ai throws bananas at a random velocity and angle.
EnemyAISimple(BlockMap)
- Constructor for class apes.
EnemyAISimple
execute(GameContainer, StateBasedGame, MenuItem)
- Method in interface apes.
MenuAction
executes.
executeNextMove(float, GameContainer)
- Method in class apes.
AbstractEnemyAI
if the banana is not moving, it will check if it wants to make a new throw.
executeNextMove(float, GameContainer)
- Method in interface apes.
IEnemyAI
called when the enemy should do something (eg.
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