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A

AbstractEnemyAI - Class in apes
An abstract implementation of the IEnemyAI interface.
AbstractEnemyAI(BlockMap) - Constructor for class apes.AbstractEnemyAI
constructs a new ai that controlls the given banana.
addItem(Image, MenuAction) - Method in class apes.Menu
add a new MenuItem to this menu.
AItoUse - Static variable in class apes.Settings
 
Ape - Class in apes
This class represents an ape.
Ape(String, Image, Vector2f, Shape) - Constructor for class apes.Ape
constructs a new ape by calling the constructor of CollidableImageObject with the provided arguments.
apes - package apes
 
app - Static variable in class apes.Game
 
applyMouseInput(float, float, boolean, int, GameContainer, StateBasedGame) - Method in class apes.MenuItem
Checks weather or not this MenuItem is affected by the current condition of the mouse.

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